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Technical Artist (Unreal and Houdini)

Job title: Technical Artist (Unreal and Houdini)
Contract type: Permanent
Location: Singapore
Specialisation:
Salary: $50 - 100 k
Start date: 07 Aug 2020
Job Reference: 50855
Contact details: Nicholas Kong
Contact email: nicholas.kong@jac-recruitment.com
Job published: 7 days ago

Our client is a highly acclaimed Japanese entertainment studio in Singapore. The company covers AAA titles in the media entertainment industry and has a solid team that is based in SG.

 

 

Technical Artist

[Responsibilities]

·        Assist the Lead to manage direction to members of Technical Art team.

·        Provide solutions to maintain the art quality from Concept to the finished product.

·        Facilitate communication between Artists and Engineers.

·        Implement and maintain outsourcing pipelines.

·        Provide/Create technical guidance and assistance to the team and outsourcing vendors.

·        Improve content creation workflow by creating tools for Artists and Animators.

·        Run feasibility tests for new game features and Art Direction requirements.

·        Actively introduce workflow and pipeline improvements.

·        Provide Technical support to the team.

·        Writing technical documentation and guidelines of best practices.

 

[Requirements]

·        Proficiency in Unreal Engine and Houdini is a must.

·        Years of experience as a Technical Artist.

·        Experienced in any of the following: rigging, VFX, physics simulation, lighting, shaders, content optimization, writing modelling and animation tools.

·        Proficient in using Python, Mel, Maya and any other 3D software packages.

·        Passion for using game technology to create amazing entertainment content.